Arama Sonuçları Video games -- Psychological aspects. - Daraltılmış: Beytepe KütüphanesiSirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dVideo$002bgames$002b--$002bPsychological$002baspects.$0026qf$003dLIBRARY$002509K$0025C3$0025BCt$0025C3$0025BCphane$0025091$00253ABEYTEPE$002509Beytepe$002bK$0025C3$0025BCt$0025C3$0025BCphanesi$0026ps$003d300?dt=list2025-12-08T02:21:02ZUnified discourse analysis : language, reality, virtual worlds, and video gamesent://SD_ILS/0/SD_ILS:3544202025-12-08T02:21:02Z2025-12-08T02:21:02ZYazar Gee, James Paul.<br/>Yer Numarası P302.8 G44 2015<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>A casual revolution : reinventing video games and their playersent://SD_ILS/0/SD_ILS:3648662025-12-08T02:21:02Z2025-12-08T02:21:02ZYazar Juul, Jesper.<br/>Yer Numarası GV1469.34 .P79 J88 2010<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722025-12-08T02:21:02Z2025-12-08T02:21:02ZYazar Gee, James Paul.<br/>Yer Numarası GV 1469.3 G44 2003<br/>Format: Kitap<br/>Durum Beytepe Kütüphanesi~1<br/>