Arama Sonu&ccedil;lar&#305; Video games. - Daralt&#305;lm&#305;&#351;: Computer animation. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dVideo$002bgames.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026pe$003dd$00253A$0026ic$003dtrue$0026ps$003d300?dt=list 2026-01-16T14:43:18Z Technical animation in video games ent://SD_ILS/0/SD_ILS:582908 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Lake, Matthew (Animator), author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Designing virtual worlds. Volume I ent://SD_ILS/0/SD_ILS:554374 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Bartle, Richard A., author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> STORY STRUCTURE AND DEVELOPMENT a guide for animators, vfx artists, game designers, and xr... creators. ent://SD_ILS/0/SD_ILS:569759 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Caldwell, Craig.<br/>Yer Numaras&#305;&#160;GV1469.34 .A97<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003488835">https://www.taylorfrancis.com/books/9781003488835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Directing game animation : building a vision and a team with intent ent://SD_ILS/0/SD_ILS:563744 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Jungbluth, Mike, author.<br/>Yer Numaras&#305;&#160;TR897.7<br/>Elektronik Eri&#351;im&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003356196">https://www.taylorfrancis.com/books/9781003356196</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Introduction to Game Physics with Box2D ent://SD_ILS/0/SD_ILS:543524 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Parberry, Ian, author.&#160;Taylor and Francis.<br/>Yer Numaras&#305;&#160;QA76.76 .C672<br/>Elektronik Eri&#351;im&#160;<a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Ingrassia, Michael.<br/>Yer Numaras&#305;&#160;ONLINE<br/>Elektronik Eri&#351;im&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Elektrnik Kaynak<br/>Durum&#160;&Ccedil;evrimi&ccedil;i K&uuml;t&uuml;phane~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2026-01-16T14:43:18Z 2026-01-16T14:43:18Z Yazar&#160;Omernick, Matthew.<br/>Yer Numaras&#305;&#160;T385 O44 2004<br/>Format:&#160;Kitap<br/>Durum&#160;Beytepe K&uuml;t&uuml;phanesi~1<br/>