Transforming Learning and IT Management through Gamification
tarafından
Prakash, Edmond C. author.
Başlık
:
Transforming Learning and IT Management through Gamification
Yazar
:
Prakash, Edmond C. author.
ISBN
:
9783319186993
Basım Bilgisi
:
1st ed. 2015.
Fiziksel Tanımlama
:
XIII, 119 p. 24 illus., 22 illus. in color. online resource.
Seri
:
International Series on Computer, Entertainment and Media Technology,
İçerik
:
Introduction -- Issues faced by IT Managers, Educators and Policy Makers -- Introduction to Gamification -- Introduction to Gamification in Enterprises -- Gamification in Informal Education environments: A Case Study -- Gamification in Enterprise: A Case Study -- How gamification helps Managers -- Implementing a gamification solution.
Yazar Ek Girişi
:
Rao, Madhusudan.
Tüzel Kişi Ek Girişi
:
SpringerLink (Online service)
Elektronik Erişim
:
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