Introduction to Computer Graphics Using OpenGL and Java
tarafından
 
Lehn, Karsten. author.

Başlık
Introduction to Computer Graphics Using OpenGL and Java

Yazar
Lehn, Karsten. author.

ISBN
9783031281358

Basım Bilgisi
3rd ed. 2023.

Fiziksel Tanımlama
XV, 467 p. 308 illus., 103 illus. in color. online resource.

Seri
Undergraduate Topics in Computer Science,

İçerik
Foreword to the Third Edition -- Acknowledgement -- 1. Introduction -- 2. the Open Graphics Library (OpenGL) -- 3. Basic Geometric Objects -- 4. Modelling Three-Dimensional Objects -- 5. Geometry Processing -- 6. Grey Scale and Colour Representation -- 7. Resterisation -- 8. Visibility Considerations -- 9. Lighting Models -- 10. Textures -- 11. Special Effects and Virtual Reality -- Appendix A: Web References -- Index.

Yazar Ek Girişi
Gotzes, Merijam.
 
Klawonn, Frank.

Tüzel Kişi Ek Girişi
SpringerLink (Online service)

Elektronik Erişim
https://doi.org/10.1007/978-3-031-28135-8


KütüphaneMateryal TürüDemirbaş NumarasıYer Numarası[[missing key: search.ChildField.HOLDING]]Durumu/İade Tarihi
Çevrimiçi KütüphaneE-Kitap520432-1001ONLINEElektronik Kütüphane