Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers
tarafından
Browne, Cameron. editor.
Başlık
:
Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers
Yazar
:
Browne, Cameron. editor.
ISBN
:
9783031340178
Basım Bilgisi
:
1st ed. 2023.
Fiziksel Tanımlama
:
XII, 191 p. 60 illus., 35 illus. in color. online resource.
Seri
:
Lecture Notes in Computer Science, 13865
İçerik
:
Classic Games: FairKalah: Towards Fair Mancala Play -- Improving Search in Go Using Bounded Static Safety -- Chinese Checkers Bitboards for Move Generation and Ranking Using Bitboards. Multi-Player and Multi-Action Games: Solving Chainmail Jousting -- An Algorithm for Multiplayer Games Exploiting Opponents' Interactions with the Player -- Incentivizing Information Gain in Hidden Information Multi-Action Games. Solving Games: QBF Solving using Best First Search -- Oware is Strongly Solved -- Solving Impartial SET using Knowledge and Combinatorial Game Theory. Measuring Games: Which Rules for Mu Torere? -- Measuring Board Game Distance. Decision Making in Games and Puzzles: Improving Computer Play in Skat with Hope Cards -- Batch Monte Carlo Tree Search -- Human and Computer Decision-Making in Chess with Applications to Online Cheat Detection -- Procedural Generation of Rush Hour Levels.
Yazar Ek Girişi
:
Browne, Cameron.
Kishimoto, Akihiro.
Schaeffer, Jonathan.
Tüzel Kişi Ek Girişi
:
SpringerLink (Online service)
Elektronik Erişim
:
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