Subconscious Learning via Games and Social Media
tarafından
Sourina, Olga. editor.
Başlık
:
Subconscious Learning via Games and Social Media
Yazar
:
Sourina, Olga. editor.
ISBN
:
9789812874085
Basım Bilgisi
:
1st ed. 2015.
Fiziksel Tanımlama
:
VIII, 152 p. 72 illus., 60 illus. in color. online resource.
Seri
:
Gaming Media and Social Effects,
İçerik
:
A evaluation of 3D Character Reflectance and realistic implementation for FPS Game -- Play it Safe: a situational game for occupational safety -- Capacity building in water with serious games -- The Future of Immersive Technologies and Serious Games -- User Generated Character Behaviors in Educational games -- Can we play with ADHD? An Alternative Game-Based Treatment for Inattentive Symptoms in Attention Deficit Hyperactivity Disorder -- Associating Sport Skills through Virtual Games: An Introductory Approach -- Technology Acceptance of THAI Primary Student On OUTDOOR Learning Activity Using Mobile Device -- Ergonomic Criteria for Creating Online Educational Games for Seniors -- EEG-Based Serious Games.
Konu Terimleri
:
Computational intelligence.
Educational technology.
Mass media.
Social sciences -- Data processing.
Digital Education and Educational Technology.
Media Sociology.
Computer Application in Social and Behavioral Sciences.
Yazar Ek Girişi
:
Sourina, Olga.
Wortley, David.
Kim, Seongdong.
Tüzel Kişi Ek Girişi
:
SpringerLink (Online service)
Elektronik Erişim
:
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