GPU Pro 3 : advanced rendering techniques
tarafından
Engel, Wolfgang F.
Başlık
:
GPU Pro 3 : advanced rendering techniques
Yazar
:
Engel, Wolfgang F.
ISBN
:
9780429111174
Fiziksel Tanımlama
:
1 online resource (xv, 390 pages)
İçerik
:
I. Geometry manipulation -- II. Rendering -- III. Global illumination effects -- IV. Shadows -- V. 3D Engine Design -- VI. GPGPU.
Özet
:
This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms-- Provided by publisher.
Konu Terimleri
:
Rendering (Computer graphics)
Graphics processing units -- Programming.
Computer graphics.
Real-time data processing.
Yazar Ek Girişi
:
Engel, Wolfgang F.
Elektronik Erişim
:
| Kütüphane | Materyal Türü | Demirbaş Numarası | Yer Numarası | [[missing key: search.ChildField.HOLDING]] | Durumu/İade Tarihi |
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| Çevrimiçi Kütüphane | E-Kitap | 538801-1001 | T385 .G6886 2011 | | CRC E-Books |