Multithreading for visual effects
tarafından
 
Watt, Martin, author.

Başlık
Multithreading for visual effects

Yazar
Watt, Martin, author.

ISBN
9780429162961

Basım Bilgisi
First edition.

Fiziksel Tanımlama
1 online resource (255 pages) : 102 illustrations

İçerik
chapter 1 Introduction and Overview / chapter 2 Houdini: Multithreading Existing Software -- chapter 3 The Presto Execution System: Designing for Multithreading -- chapter 4 LibEE: Parallel Evaluation of Character Rigs -- chapter 5 Fluids: Simulation on the CPU / chapter 6 Bullet Physics: Simulation with OpenCL -- chapter 7 OpenSubdiv: Interoperating GPU Compute and Drawing.

Özet
Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry’s leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Konu Terimleri
Cinematography -- Special effecs.
 
Computer animation.
 
Simultaneous multithreading processors -- Programming.
 
COMPUTERS / Computer Graphics.
 
COMPUTERS / Programming / Games.
 
COMPUTERS -- General.
 
COMPUTERS -- Computer Graphics.
 
COMPUTERS -- Programming -- Games.

Yazar Ek Girişi
Coumans, Erwin,
 
ElKoura, George,
 
Henderson, Ronald,
 
Kraemer, Manuel,
 
Lait, Jeff,
 
Reinders, James,

Tüzel Kişi Ek Girişi
Taylor and Francis.

Elektronik Erişim
Click here to view.


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