GPU Pro[superscript 2] : advanced rendering techniques
tarafından
 
Engel, Wolfgang F.

Başlık
GPU Pro[superscript 2] : advanced rendering techniques

Yazar
Engel, Wolfgang F.

ISBN
9780429108488
 
9781466547032

Fiziksel Tanımlama
1 online resource (xvii, 480 pages)

İçerik
1. Geometry manipulation / Wolfgang Engel, editor -- 2. Rendering / Christopher Oat, editor -- 3. Global illumination effects / Carsten Dachsbacher, editor -- 4. Shadows / Wolfgang Engel, editor -- 5. Handheld devices / Kristof Beets, editor -- 6. 3D engine design / Wessam Bahnassi, editor -- 7. GPGPU / Sebastien St-Laurent, editor.

Özet
This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book's sections cover topics in mathematics of computer graphics, rendering, global illumination, handheld devices, 3D engine design, and GPGPU -- Provided by publisher.

Konu Terimleri
Rendering (Computer graphics)
 
Computer graphics.
 
Graphics processing units -- Programming.
 
Real-time data processing.

Yazar Ek Girişi
Engel, Wolfgang F.

Elektronik Erişim
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KütüphaneMateryal TürüDemirbaş NumarasıYer Numarası[[missing key: search.ChildField.HOLDING]]Durumu/İade Tarihi
Çevrimiçi KütüphaneE-Kitap546786-1001T385 .G6885 2011CRC E-Books