Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
tarafından
 
Cermak-Sassenrath, Daniel, author.

Başlık
Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else

Yazar
Cermak-Sassenrath, Daniel, author.

ISBN
9781003345916
 
9781040021842
 
9781040021835

Basım Bilgisi
First edition.

Fiziksel Tanımlama
1 online resource (xxii, 326 pages).

Konu Terimleri
Video games -- Programming.
 
Processing (Computer program language)
 
COMPUTERS / Computer Graphics / Game Programming & Design
 
GAMES / Video & Electronic

Elektronik Erişim
Taylor & Francis https://www.taylorfrancis.com/books/9781003345916
 
OCLC metadata license agreement http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf


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