Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
tarafından
Cermak-Sassenrath, Daniel, author.
Başlık
:
Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
Yazar
:
Cermak-Sassenrath, Daniel, author.
ISBN
:
9781003345916
9781040021842
9781040021835
Basım Bilgisi
:
First edition.
Fiziksel Tanımlama
:
1 online resource (xxii, 326 pages).
Konu Terimleri
:
Video games -- Programming.
Processing (Computer program language)
COMPUTERS / Computer Graphics / Game Programming & Design
GAMES / Video & Electronic
Elektronik Erişim
:
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