Internet of augmented Me, I. AM : empowering innovation for a new sustainable future
tarafından
 
Duvaut, Patrick.

Başlık
Internet of augmented Me, I. AM : empowering innovation for a new sustainable future

Yazar
Duvaut, Patrick.

ISBN
9781119779902
 
9781119779896
 
9781119779889

Yayın Bilgileri
London : ISTE, Ltd. ; Hobokn : Wiley, 2020.

Fiziksel Tanımlama
1 online resource (241 pages)

Seri
Computer engineering series

Genel Not
3.1.3. From the past to now, edge computing is a natural evolution.

İçerik
Cover -- Title Page -- Copyright Page -- Contents -- Forewords -- Introduction -- About the Authors -- Acknowledgements -- Chapter 1 With the Internet of Augmented Me, a New Wave of Innovation is Coming, Which Will Change Everything -- 1.1. The Internet of Augmented Me: new technologies, new jobs, new business -- 1.2. Characteristics of the Internet of Augmented Me -- 1.2.1. Building trust and autonomy -- 1.2.2. The digital twin -- 1.2.3. The interaction with objects, ATAWAD (AnyTime, AnyWhere, Any Device) -- 1.2.4. Massive decentralization of everything -- 1.2.5. Unimedia and open marketing
 
1.2.6. The robot coach -- 1.2.7. The unification of communities -- 1.2.8. Anonymous personalization -- 1.3. Towards business platforms and subscriptions -- 1.4. Examples of business sectors that will be impacted by I. AM -- 1.5. Business model of the Internet of Augmented Me -- 1.5.1. Reminder of the definition of a business model -- 1.5.2. Main features of the business model of I. AM -- 1.5.3. Customer segmentation -- 1.5.4. Relationship with company customers -- 1.5.5. Distribution channels of supply, products and services -- 1.5.6. Customer adherence to company values and brand
 
1.5.7. Value proposal -- 1.5.8. Main company partners -- 1.5.9. Key company resources -- 1.5.10. Business cost structure -- 1.5.11. Company income -- 1.6. Glossary -- Chapter 2 The Patterns of the Internet of Augmented Me -- 2.1. Why patterns? -- 2.2. "Zero everything economy" -- 2.2.1. The problem -- 2.2.2. The solution -- 2.2.3. Consumer advantages -- 2.3. "Shazamization of everything" -- 2.3.1. The problem -- 2.3.2. The solution -- 2.3.3. Consumer advantages -- 2.4. Consumerization of everything -- 2.4.1. The problem -- 2.4.2. The solution -- 2.4.3. Consumers' advantages
 
2.5. Business as a Game -- 2.5.1. The problem -- 2.5.2. The solution -- 2.5.3. Consumer advantages -- 2.6. Virtualization of everything, the era of digital twins -- 2.6.1. The problem -- 2.6.2. The solution -- 2.6.3. Consumer advantages -- 2.7. The technology disappears -- 2.7.1. The problem -- 2.7.2. The solution -- 2.7.3. Consumer advantages -- 2.8. Nature as a source of inspiration -- 2.8.1. The problem -- 2.8.2. The solution -- 2.8.3. Consumer advantages -- 2.9. BOTization of Everything, "Build to Order for Me" -- 2.9.1. The problem -- 2.9.2. The solution -- 2.9.3. Customer advantages
 
2.10. Decentralization of everything -- 2.10.1. The problem -- 2.10.2. The solution -- 2.10.3. Consumer advantages -- 2.11. Automation of everything -- 2.11.1. The problem -- 2.11.2. The solution -- 2.11.3. Consumer advantages -- 2.12. Patterns are linked together, they are design compasses of the Internet of Augmented Me -- Chapter 3 Edge Computing for Processing and Connectivity in the World of Internet of Augmented Me -- 3.1. Edge computing -- 3.1.1. Summary -- 3.1.2. Edge computing is a fundamental non-visible part of online services

Özet
I.AM catalyzes the "convergence for good" of the biological, physical and digital worlds, helping us to better tackle the toughest challenges of the 2020s: climate change, resource depletion, an aging population, social inclusion, the empowerment of people, health crises and the post-pandemic world, as well as new issues emerging in relation to economical, societal and everyday life. This book dives into disruptive concepts of I.AM such as: Trust as a Service, Business as a Game, ATAWAD (AnyTime, AnyWhere, Any Device), PCE (Productivity of Collaborative Exchange), Unimedia, Shazamization of everything, decentralization of everything, BOTization and Build to Order for Me, Blockchain and Empowerment of Me, edge computing, augmented industry, augmentation value chain and empowering innovation, etc. The fluid, easy-to-read style of this book targets the broadest scope of readers, from purpose-driven and business-oriented individuals, to students, researchers, experts, innovators, consultants, managers and politicians, all eager to empower people to work towards a more sustainable future.

Notlar
John Wiley and Sons

Konu Terimleri
Augmented reality.
 
Internet of things.
 
Réalité augmentée.
 
Internet des objets.
 
COMPUTERS -- Computer Engineering.
 
Computer Engineering.
 
Telecommunications.
 
TECHNOLOGY & ENGINEERING.
 
Mobile & Wireless Communications.
 
COMPUTERS.
 
Augmented reality
 
Internet of things

Tür
Electronic books.

Yazar Ek Girişi
Dalloz, Xavier.
 
Menga, David.
 
Koehl, P. F.‏ ‎ (Pierre-François)
 
Chriqui, Vidal.
 
Brill, Joerg.

Elektronik Erişim
https://onlinelibrary.wiley.com/doi/book/10.1002/9781119779902


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