
Başlık:
Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Yazar:
Li, Jingtian, author.
ISBN:
9781000281842
9781003053101
9781000281798
9781000281743
Fiziksel Tanımlama:
1 online resource (xxiv, 802 pages) : illustrations
Genel Not:
Includes index.
Chapter 1 Maya Modeling ... 1 Chapter 2 Maya Set UV ... 57 Chapter 3 Set Texturing ... 91 Chapter 4 Level Asset Creation ... 133 Chapter 5 Level Creation ... 189 Chapter 6 Lighting and Baking ... 243 Chapter 7 Character Modeling ... 265 Chapter 8 Character UV mapping ... 321 Chapter 9 Texture Painting ... 343 Chapter 10 Rigging ... 391 Chapter 11 Animation in Maya ... 435 Chapter 12 Unreal Character Asset Creation ... 463 Chapter 13 Basics of Programming ... 487 Chapter 14 Player Character ... 527 Chapter 15 Weapons ... 551 Chapter 16 Health and Damage ... 615 Chapter 17 Inventory and UI ... 635 Chapter 18 Security Camera ... 681 Chapter 19 Patrolling AI ... 717 Chapter 20 Boss ... 751 Chapter 21 Audio and VFX ... 769 Chapter 22 Packaging ... 785.
Konu Başlığı Ek Girişi:
Elektronik Erişim:
Taylor & Francis https://www.taylorfrancis.com/books/9781003053101OCLC metadata license agreement http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
Kopya:
Rafta:*
Kütüphane | Materyal Türü | Demirbaş Numarası | Yer Numarası | Durumu/İade Tarihi | Materyal Ayırtma |
|---|---|---|---|---|---|
Arıyor... | E-Kitap | 553741-1001 | QA76.76 .C672 L5 2021 EB | Arıyor... | Arıyor... |
