
Başlık:
Emotion in Games Theory and Praxis
Yazar:
Karpouzis, Kostas. editor.
ISBN:
9783319413167
Basım Bilgisi:
1st ed. 2016.
Fiziksel Tanımlama:
XV, 338 p. 43 illus., 32 illus. in color. online resource.
Seri:
Socio-Affective Computing, 4
Özet:
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the field of affective computing, and artificial intelligence. .
Konu Terimleri:
Tüzel Kişi Ek Girişi:
Elektronik Erişim:
https://doi.org/10.1007/978-3-319-41316-7Kopya:
Rafta:*
Kütüphane | Materyal Türü | Demirbaş Numarası | Yer Numarası | Durumu/İade Tarihi | Materyal Ayırtma |
|---|---|---|---|---|---|
Arıyor... | E-Kitap | 617247-1001 | ONLINE | Arıyor... | Arıyor... |
